Power doubles every turn this move is used in succession after the first, resetting after five turns.
Power
30
Accuracy
90%
PP
20
Priority
0
Effect
Inflicts regular damage. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends. If the user has used Defense Curl since entering the field, this move has double power.