Prevents the target from fleeing and inflicts damage for 2-5 turns.
Power
100
Accuracy
75%
PP
5
Priority
0
Effect
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.
Changes across generations
Magma Storm had different stats in earlier games. A dash means that value was unchanged from what it is today.
| Games | Type | Power | Accuracy | PP |
|---|---|---|---|---|
| Through Gen 5 (B/W) | — | — | 70% | — |
| Through Gen 6 (X/Y) | — | 120 | — | — |
| Current | Fire | 100 | 75% | 5 |